luckyscripts.DOCUMENTATION
LuckyScripts / Pulsar DispatchFIVEM FIELD GUIDE

Commands & alert system

Commands & alert system guide for LuckyScripts Pulsar Dispatch.

CommandDescription
/dispatchOpen/close the dispatch panel
/panicTrigger PANIC button manually
/setcallsign [name]Set your unit callsign (e.g., 1-ADAM-1)
/joinunit [serverId]Join another unit as secondary officer
/leaveunitLeave secondary unit, return to primary
/dispatch_testCreate a test dispatch at your location

Alert System

Architecture

Game Event / Native Polling
    ↓
Client Detector (client/detectors/)
    ↓
TriggerAlert(alertKey, sourcePed)
    ↓
CollectMeta() — weapon, vehicle, speed, nearby civilians
    ↓
TriggerServerEvent('pulsar_dispatch:createAlert', dispatchData)
    ↓
Server: CreateDispatch() → NotifyAllPolice()
    ↓
Client: HandleNewDispatch() → NUI Pop-up + Dispatch Map Icon

LuckyScripts Pulsar Dispatch · Match configuration examples to your downloaded release.
Need a hand? Read the support guide ↗

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