LuckyScripts / Pulsar DispatchFIVEM FIELD GUIDE
Commands & alert system
Commands & alert system guide for LuckyScripts Pulsar Dispatch.
| Command | Description |
|---|---|
/dispatch | Open/close the dispatch panel |
/panic | Trigger PANIC button manually |
/setcallsign [name] | Set your unit callsign (e.g., 1-ADAM-1) |
/joinunit [serverId] | Join another unit as secondary officer |
/leaveunit | Leave secondary unit, return to primary |
/dispatch_test | Create a test dispatch at your location |
Alert System
Architecture
Game Event / Native Polling
↓
Client Detector (client/detectors/)
↓
TriggerAlert(alertKey, sourcePed)
↓
CollectMeta() — weapon, vehicle, speed, nearby civilians
↓
TriggerServerEvent('pulsar_dispatch:createAlert', dispatchData)
↓
Server: CreateDispatch() → NotifyAllPolice()
↓
Client: HandleNewDispatch() → NUI Pop-up + Dispatch Map IconLuckyScripts Pulsar Dispatch · Match configuration examples to your downloaded release.
Need a hand? Read the support guide ↗